- Define and explain Newton's laws of motion in your own words
- Use key terms such as Friction accurately
- Apply what you have learned to new examples and questions
- Avoid the common mistakes learners make with this topic
This lesson focuses on Newton's laws of motion: inertia, F = ma, and action–reaction pairs applied to real situations.
Inertia, F = ma, and action–reaction pairs applied to real situations.
Key ideas
Newton's second law
The resultant force on a particle equals mass times acceleration (F = ma). Draw a force diagram, resolve along the direction of motion, and equate; mass in kg, acceleration in m/s² gives force in newtons.
Projectile motion
Horizontal and vertical motion are independent: horizontal velocity stays constant (no air resistance), while vertical motion accelerates at g = 9.8 m/s² downwards. Resolve the initial velocity into components, then treat each direction with SUVAT.
Key term — Friction: A force opposing relative motion between surfaces, modelled as F ≤ μR where μ is the coefficient of friction and R the normal reaction.
A box on rough ground has normal reaction 50 N and μ = 0.4. Find the maximum friction.
F_max = 0.4 × 50 = 20 N.
Answer: F_max = 0.4 × 50 = 20 N.
- Forgetting g = 9.8 m/s² in vertical projectile motion Vertical motion always accelerates downwards at g; a sign error here flips the whole trajectory.
- Confusing speed with velocity, or distance with displacement SUVAT uses vectors: fix a positive direction at the start and keep signs consistent, or the equations give nonsense.
Practice
v = 0 + 3 × 5 = 15 m/s.
s = 0 + ½ × 3 × 25 = 37.5 m.
a = 10/2 = 5 m/s².
s = ½ × 9.8 × 4 = 19.6 m.
Quick check
Which of these best defines "Friction"?
A projectile is launched horizontally at 20 m/s from a 45 m cliff. How long until it hits the sea? (g = 9.8 m/s²)
- Newton's laws of motion: inertia, F = ma, and action–reaction pairs applied to real situations.
- Newton's second law: The resultant force on a particle equals mass times acceleration (F = ma).
- Force: A push or pull measured in newtons (N); a resultant force causes acceleration via F = ma.
- Watch out for: forgetting g = 9.8 m/s² in vertical projectile motion